blaster — simulation of space combat
Synopsis
blaster [-display host:display.screen] [-visual visual] [-window] [-root] [-num_robots number] [-num_lasers number] [-num_stars number] [-delay number] [-fps]Description
Draws a simulation of flying space-combat robots (cleverly disguised as colored circles) doing battle in front of a moving star field.Options
- -visual visual
- Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -num_robots number
- Robots. 2 - 50. Default: 5.
- -num_lasers number
- Lasers. 1 - 100. Default: 3.
- -num_stars number
-
Stars. 5 - 200. Default: 50.
- -delay number
- Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
- -fps
- Display the current frame rate and CPU load.
Environment
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.