blinkbox — shows a ball inside a box.
Synopsis
blinkbox [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-wireframe] [-boxsize number] [-dissolve] [-fade] [-no-blur] [-fps]Description
Shows a ball contained inside of a bounding box. Colored blocks blink in when the ball hits the edges.Options
- -visual visual
- Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -delay number
- Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).
- -wireframe | -no-wireframe
- Render in wireframe instead of solid.
- -boxsize
- Sets the size of the colored boxes. Should be between 1 and 8. Default: 2
- -dissolve | -no-dissolve
- Boxes shrink instead of just vanishing.
- -fade | -no-fade
- Boxes fade to transparency instead of just vanishing.
- -blur | -no-blur
- Enable or disable motion blur on the ball. Default: blurry.
- -fps
- Display the current frame rate, CPU load, and polygon count.
Environment
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.