bouboule — draws spinning 3D blobs

Synopsis

bouboule [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-mono] [-install] [-visual visual] [-ncolors integer] [-delay microseconds] [-cycles integer] [-count integer] [-3d]

[-fps]

Description

The bouboule program draws spinning 3D blobs.

Options

bouboule accepts the following options:
-window
Draw on a newly-created window. This is the default.
-root
Draw on the root window.
-mono
If on a color display, pretend we're on a monochrome display.
-install
Install a private colormap for the window.
-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-ncolors integer
How many colors should be used (if possible). Default 64. The colors used cycle through the hue, making N stops around the color wheel.
-cycles integer

-count integer

-3d
Do red/blue 3d separations (for 3d glasses.)

-fps
Display the current frame rate and CPU load.

Environment

DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

Author

Jeremie Petit <jpetit@essi.fr>, 1996.

3D support by Henrik Theiling <theiling@coli-uni-sb.de>, 04-Sep-96.

VMS support by Jouk Jansen <joukj@alpha.chem.uva.nl>, 01-Feb-96.

TrueColor support by David Bagley <bagleyd@bigfoot.com>, 01-Feb-96.

Ability to run standalone or with xscreensaver added by Jamie Zawinski <jwz@jwz.org>, 15-May-97.