bubble3d — 3d rising bubbles.
Synopsis
bubble3d [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-transparent] [-color color] [-fps]Description
Draws a stream of rising, undulating 3D bubbles, rising toward the top of the screen, with nice specular reflections.Options
- -visual visual
- Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -transparent
- Draw transparent bubbles instead of solid ones.
- -color color
- Draw bubbles of the specified color. "Random" means a different color for each bubble.
- -delay number
- Per-frame delay, in microseconds. Default: 15000 (0.015 seconds.).
- -fps
- Display the current frame rate, CPU load, and polygon count.
Environment
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.