coral — simulates coral growth, albeit somewhat slowly.
Synopsis
coral [-display host:display.screen] [-visual visual] [-window] [-root] [-delay2 number] [-delay number] [-density number] [-seeds number] [-fps]Description
Simulates coral growth, albeit somewhat slowly.Options
- -visual visual
- Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -delay2 number
- Per-frame delay, in microseconds. Default: 1000 (0.001 seconds.).
- -delay number
- Duration. 1 - 60. Default: 5.
- -density number
- Density. 1 - 90. Default: 25.
- -seeds number
-
Seeds. 1 - 100. Default: 20.
- -fps
- Display the current frame rate and CPU load.
Environment
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.