crack-attack — multiplayer OpenGL puzzle game like Tetris Attack

Synopsis

crack-attack {{[--server PORT] | [-X] | [--wait]} {[SERVER] | [-X]} {[--solo] | [-X]}} [--name NAME]

Description

Crack Attack is roughly based on the Super Nintendo game "Tetris Attack". Slowly, your stack of colored blocks grows from the bottom, and you've got to make sure it never reaches the top. If it does, you lose. To eliminate blocks from the stack, line up at least three of one color, horizontally or vertically. Once you do, those blocks disappear, and put off slightly your inevitable demise.

Crack Attack essentially requires hardware acceleration. For Xorg users, this means you want DRI.

Disclaimer

It is important to realize that the name of Crack Attack! X-treme play mode is meant to be humorous, and thus should not itself be the subject of derision. Thank you.

Author

Direct comments, questions, praise, flames, and job offers to nelson@aluminumangel.org. Visit my homepage at aluminumangel.org.

This manual page was written by Colin Walters walters@debian.org for the Debian GNU/Linux system (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts and no Back-Cover Texts.

A copy of Version 1.2 of the Free Documentation License is included in the file debian/copyright in the crack-attack source package. This file is also available in the Debian package as /usr/share/doc/crack-attack/copyright.