cubestorm — a series of 3D boxes that fill space
Synopsis
cubestorm [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-speed float] [-count int] [-thickness float] [-no-wander] [-no-spin] [-wireframe] [-fps]Description
Draws a series of rotating 3D boxes that intersect each other and eventually fill space.Options
- -visual visual
- Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -delay number
- Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).
- -speed number
- Larger numbers mean run faster. Default: 1.0.
- -count number
- Number of cubes. Default 4.
- -thickness float
- How thick the struts making up the cubes should be (0.0-1.0). Default 0.06.
- -wander | -no-wander
- Whether the cubes should wander around the screen.
- -spin | -no-spin
- Whether the cubes should spin.
- -wireframe | -no-wireframe
- Render in wireframe instead of solid.
- -fps
- Display the current frame rate, CPU load, and polygon count.
Environment
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.