dangerball — a 3D ball that periodically extrudes spikes. Ouch!
Synopsis
dangerball [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-speed number] [-count number] [-no-wander] [-no-spin] [-wireframe] [-fps]Description
Draws a ball that periodically extrudes many random spikes. Ouch!Options
- -visual visual
- Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -delay number
- Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).
- -speed number
- Spike growth frequency. 0.0 - 0.25. Default: 0.05.
- -count number
- Number o spikes. Default: 30.
- -wander | -no-wander
- Whether the object should wander around the screen.
- -spin | -no-spin
- Whether the object should spin.
- -wireframe | -no-wireframe
- Render in wireframe instead of solid.
- -fps
- Display the current frame rate, CPU load, and polygon count.
Environment
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.