drift — draws drifting recursive fractal cosmic flames

Synopsis

drift [-display host:display.screen] [-foreground color] [-background color] [-window] [-root] [-mono] [-install] [-visual visual] [-ncolors integer] [-delay microseconds] [-count integer] [-grow] [-no-grow] [-liss] [-no-liss]

[-fps]

Description

The drift program draws drifting recursive fractal cosmic flames

Options

drift accepts the following options:
-window
Draw on a newly-created window. This is the default.
-root
Draw on the root window.
-mono
If on a color display, pretend we're on a monochrome display.
-install
Install a private colormap for the window.
-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-ncolors integer
How many colors should be used (if possible). Default 200. The colors used cycle through the hue, making N stops around the color wheel.
-count integer

-grow
-no-grow
Whether fractals should grow; otherwise, they are animated.

-liss
-no-liss
Whether we should use lissajous figures to get points.

-fps
Display the current frame rate and CPU load.

Environment

DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

Author

Scott Draves <spot@cs.cmu.edu>, 06-Jun-91, 01-Jun-95.

Ability to run standalone or with xscreensaver added by Jamie Zawinski <jwz@jwz.org>, 10-May-97.