ffrenzy — multiplayer platform game with dwarfs fighting with/for food

Synopsis

ffrenzy [OPTIONS]

Description

ffrenzy is the main program that starts the Feeding Frenzy! game.

Feeding Frenzy! is a distributed network game for two to eight players. One instance needs to act as server for syncing player names and the levels.

During the game dwarfs need to collect food as fast as possible to bring it back to their mushrooms to live. When a dwarfs leaves his home without providing it with food for too long, (s)he dies from hunger. The collected food can also be thrown at other dwarfs, making them unconscious when hit. When a power-up is picked up, thrown food will have special powers!

Options

-C configfile
Use an alternate configuration file.
-c server
Connect to network server server.
-d debugmask
Use the give debug mask which consists of a summation of the following binary flags:

Graphics: 0x1
Model: 0x2
Network: 0x4
Local I/O: 0x8
Main: 0x10
Communication: 0x20
-f
Play full screen.
-i inputfile
Use input from the input file.
-l levelname
Select the level file.
-m
Turn on the music.
-o outputfile
Put all events in the output file.
-p players
Number of players on the local machine.
-q
Turn off the sound effect (be quiet).
-s nrplayers
Start network server for a given number of players.

Files

~/.ffrenzy/config.xml

Authors

Feeding Frenzy! was written by OGO 2.3 group 6 which consists of the following people: Bas Kloet <bas@luon.net>, Chistian Luijten <christian@luon.net>, Emiel Neggers <emiel@luon.net>, Bram Senders <bram@luon.net>, Sjoerd Simons <sjoerd@luon.net>, Paul van Tilburg <paul@luon.net

This man page was written by Paul van Tilburg <paul@luon.net>.