flipscreen3d — rotates an image of the screen through 3 dimensions.

Synopsis

flipscreen3d [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-no-rotate] [-wireframe] [-fps]

Description

Grabs an image of the desktop, turns it into a GL texture map, and spins it around and deforms it in various ways.

Options

-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-window
Draw on a newly-created window. This is the default.
-root
Draw on the root window.
-delay number
Per-frame delay, in microseconds. Default: 20000 (0.02 seconds.).
-rotate | -no-rotate
Whether to rotate.
-wireframe
Just render boxes instead of textures (for debugging).
-fps
Display the current frame rate, CPU load, and polygon count.

Environment

DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

Author

Ben Buxton.