glcells — growing cells graphics hack

Synopsis

glcells [-display host:display.screen] [-window] [-root] [-install] [-visual visual] [-delay num] [-pause num] [-maxcells num] [-radius num] [-seeds num] [-quality num] [-minfood num] [-maxfood num] [-divideage num] [-mindist num] [-keepold] [-wireframe] [-fps]

Description

The glcells program draws cells that divide exponentially, eat and eventually die.

Options

glcells accepts the following options:
-window
Draw on a newly-created window. This is the default.
-root
Draw on the root window.
-install
Install a private colormap for the window.
-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-pause num
Specifies the pause at the end of the animation (all cells dead or maximum amount of cells reached). Unit is in frames, default 20.
-maxcells num
Specifies the maximum number of cells on screen (dead cells also count, even if invisible). Default is 800.
-radius num
Specifies the radius of the cells. Default is 40.
-seeds num
Specifies the number of cells when animation starts. Default is 1.
-quality num
Specifies subdivision quality of the spheres used to draw the cells [0...5]. Default is 3.
-minfood num
Food is ditributed randomly on the screen (Yes, the cells need to eat). This parameter specifies the minimum amount of food per pixel. Default is 5.
-maxfood num
Food is ditributed randomly on the screen (Yes, the cells need to eat). This parameter specifies the maximum amount of food per pixel. Default is 20.
-divideage num
Specifies the minimum age in frames a cell needs to have before beeing able to divide. Default is 20
-mindist num
Specifies the minimum distance between cells. Default 1.4
-delay num
How long to pause between frames. Default is 20000, or 0.02 second.
-fps
Display the current frame rate, CPU load, and polygon count.
-wireframe
Draw wireframe only.
-keepold
Dead cells stay on screen.

Environment

DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

Author

Matthias Toussaint <glcells@mtoussaint.de>, 17-Jun-2007, http://www.mtoussaint.de/bits.html.