glhanoi — OpenGL Towers of Hanoi


glhanoi [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-count number] [-poles number] [-speed number] [-wireframe] [-light] [-texture] [-fog] [-fps]


Implementation of Towers of Hanoi in OpenGL


-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
Draw on a newly-created window. This is the default.
Draw on the root window.
-delay number
Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).
-count number
Number of disks. Default: 7.
-poles number
Number of poles. Default: random from 3 to disks+1.
-speed number
Speed multiplier (for smallest disks). Default: 1.
-trails number
Length of disk trails, in seconds. Default: 2.
-wireframe | -no-wireframe
Render in wireframe instead of solid.
-fog | -no-fog
Render in fog.
Display the current frame rate, CPU load, and polygon count.
-light | -no-light
Whether the scene is lit.
-texture | -no-texture
Render with textures instead of solid.


to get the default host and display number.
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.


Dave Atkinson.