interference — decaying sinusoidal waves
Synopsis
interference [-display host:display.screen] [-visual visual] [-window] [-root] [-count number] [-gridsize number] [-delay number] [-speed number] [-radius number] [-ncolors number] [-color-shift number] [-hue number] [-no-db] [-fps]Description
Another color-field hack, this one works by computing decaying sinusoidal waves, and allowing them to interfere with each other as their origins move.Options
- -visual visual
- Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -count number
- Number of Waves. 0 - 20. Default: 3.
- -gridsize number
-
Magnification. 1 - 20. Default: 4.
- -delay number
- Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).
- -speed number
- Wave Speed. 1 - 100. Default: 30.
- -radius number
-
Wave Size. 50 - 1500. Default: 800.
- -ncolors number
- Number of Colors. Default: 128.
- -color-shift number
- Color Contrast. 0 - 100. Default: 60.
- -hue number
- Hue of the base color (0-360, as in HSV space.) Default 0, meaning random.
- -db | -no-db
- Whether to double buffer.
- -fps
- Display the current frame rate and CPU load.
Environment
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.