lierolibre — script to launch lierolibre
Synopsis
[inputfile [inputdir [outputfile]]]
[ -f|--file inputfile ] [ -d|--dir inputdir ] [ -w|--write outputfile ] [ -v|--sdlvideo videodriver ] [ -h|--help ]
Description
lierolibre is an old-school earthworm action game. It is a direct fork of Liero.
- Features:
-
-
- 2 worms, 40 weapons, great playability, two game modes: Kill'em All and Game of Tag, plus AI-players without true intelligence!
-
Extensions via a hidden F1 menu:
-
- Replays, game controller support, powerlevel palettes
-
lierolibre is a script which executes the lierolibre binary from the /usr/lib/games/lierolibre directory. The script defaults to using the directory /usr/share/games/lierolibre as the inputfile parameter.
If inputfile points to a directory (which is the default case), lierolibre copies the file liero.cfg from this directory to $HOME/.lierolibre/ unless it already exists in this location. liero.cfg is a plain text file which can be modified, go wild! But don't be surprised if the game crahes ;)
Options
- [-f|--file] inputfile
- Reads game variables from the given file or directory.
- If inputfile
points to a directory or a file with an unknown extension, and inputdir is not set,
OR
if inputfile points to a directory and inputdir is set,
the game will try to load the liero.cfg file from $HOME/.lierolibre/ first, otherwise it loads it from the directory of inputfile.- [-d|--dir] inputdir
- Reads the files LIERO.CHR LIERO.SND NAMES.DAT
from the given directory. If not set, the game uses the directory of inputfile instead.- [-w|--write] outputfile
- Writes all game variables to a plain text file.
-v|--sdlvideo videodriver- Sets the SDL_VIDEODRIVER environment variable.
-h|--help- Print a brief help overview.
- Reads game variables from the given file or directory.
Examples
lierolibre mymod/LIERO.EXE
- Reads game variables from a (potentially) modded EXE file, and reads game data from files in mymod/.
lierolibre -f mymod/LIERO.EXE -d /usr/share/games/lierolibre -w mymod_liero.cfg
- Reads game variables from a (potentially) modded EXE file and writes them to a plain text config file (and starts the game).
lierolibre mymod_liero.cfg mydata
- Reads game variables from a custom plain text config file, and reads the game data from another directory.
History
Joosa Reikkinen "MetsnElimet"
created the original Liero game and graphics.
Erik Lindroos "Gliptic", with help from Mario Carbajal "basro"
re-created Liero as OpenLiero, which later became the official version of Liero.
Martin Erik Werner "arand"
created lierolibre as a direct fork from Liero (OpenLiero).
"sea"
created the replacement sounds used in lierolibre.