lockward — Rotating spinning color-cycling things
Synopsis
lockward [-display displayspec] [-root] [-window] [-visual arg] [-window-id arg] [-delay usec] [-pair] [-fps] [-blink | -no-blink] [-rotateidle-min msec] [-rotateidle-max msec] [-blinkidle-min msec] [-blinkidle-max msec] [-blinkdwell-min msec] [-blinkdwell-max msec]Description
lockward draws a spinning, rotating set of notched wheels overlaid with some flashing effects, using OpenGL. It's a sort of cross between the wards in a combination lock and those old information displays that animated via polarized light.Options
- -visual visual
 - Specify which visual to use. Legal values are the name of a visual class, or the ID number (decimal or hex) of a specific visual.
 - -window
 - Draw on a newly-created window (default).
 - -root
 - Draw on the root window.
 - -delay microseconds
 - Per-frame delay, in microseconds. Default: 20000 (50 frames/sec).
 - -blink | -no-blink
 - Enables/disables the blinking effects. Default: Enabled.
 - -fps
 - Display the current frame rate, CPU load, and polygon count.
 - -rotateidle-min milliseconds
 - -rotateidle-max milliseconds
 - The minimum and maximum time each spinner will sit idle, in milliseconds. Defaults: Min 1000, max 6000.
 - -blinkidle-min milliseconds
 - -blinkidle-max milliseconds
 - The minimum and maximum time between blinking effects, in milliseconds. Defaults: Min 1000, max 9000.
 - -blinkdwell-min milliseconds
 - -blinkdwell-max milliseconds
 - The minimum and maximum dwell time for the blinking effects, in milliseconds. This affects how quickly the blinks actually happen. Defaults: Min 100, max 600.
 
Environment
- DISPLAY
 - Default host and display number.
 - XENVIRONMENT
 - Name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.