luxcheck — Tool to check LuxMan level files.


luxchk [ -l num ] [ -v ] file


luxchk is the tool used to verify the `correctness' of a LuxMan level file. If you edit either the level file or the maze bitmap you should definately run luxchk before running the game with the new files.

If you do not run luxchk and there is an error in one of the files, you will get a runtime error and LuxMan will abruptly exit. Some errors are difficult to reproduce in the game, and may seem to happen at random times. LuxCheck will spot these and notify you of the problem.


-l num, --level num
Test only level num. The default is to check all levels found. This option may be useful if you are trying to fix a particular level and you want to save time by not checking all of the other levels.
-v, --verbose
Turn verbose message reporting on. This may be useful if you are trying to determine where luxchk is searching for its data files.
-h, --help
Show a summary of command line options.


luxchk expects to find level files in the current directory. Additionally, it expects to see the following subdirectories underneath the current directory:

/maps /mazes

This is where it will look for bitmaps (images) and mazes, repectively.


Please report any bugs to


Copyright (c) 1995 Frank McIngvale (

This manpage may be freely distributed in any form.