minetest — Multiplayer infinite-world block sandbox


minetest [ OPTION ... ]


Minetest is one of the first InfiniMiner/Minecraft(/whatever) inspired games (started October 2010), with a goal of taking the survival multiplayer gameplay to a slightly different direction.

The main design philosophy is to keep it technically simple, stable and portable. It will be kept lightweight enough to run on fairly old hardware.


--address <value>
Address to connect to
--config <value>
Load configuration from specified file
Disable unit tests
Enable unit tests
--gameid <value>
Set gameid
Disable main menu
Show allowed options
Show version information
--logfile <value>
Set logfile path (debug.txt)
--map-dir <value>
Same as --world (deprecated)
--name <value>
Set player name
--password <value>
Set password
--port <value>
Set network port (UDP) to use
Enable random user input, for testing
Run dedicated server
Run speed tests
List available video modes
Print more information to console
Print even more information to console
Print enormous amounts of information to console
--world <value>
Set world path
--migrate <value>
Migrate from current map backend to another. Possible values are sqlite3 and leveldb. Only works when using --server.


Please report all bugs to Perttu Ahola <celeron55@gmail.com>.


Perttu Ahola <celeron55@gmail.com> and contributors.

This man page was originally written by Juhani Numminen <juhaninumminen0@gmail.com>.