moebiusgears — draw a moebius strip of interlocking gears.

Synopsis

moebiusgears [-display host:display.screen] [-window] [-root] [-install] [-visual visual] [-delay usecs] [-speed float] [-no-spin] [-no-wander] [-no-roll] [-count integer] [-teeth integer] [-wireframe] [-fps]

Description

The moebiusgears program draws a closed, interlinked chain of rotating gears. The layout of the gears follows the path of a moebius strip.

Options

moebiusgears accepts the following options:
-window
Draw on a newly-created window. This is the default.
-root
Draw on the root window.
-install
Install a private colormap for the window.
-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-delay usecs
The delay between frames of the animation, in microseconds. Default: 30000 (0.03 seconds.)
-speed float
Larger numbers mean run faster. Default: 1.0.
-no-spin
Don't rotate the object.
-no-wander
Don't wander the object around the screen.
-no-roll
Don't slowly roll the moebius strip inside out.
-count integer
How many gears to draw. Default: 17. Minimum 11, must be odd.
-teeth integer
How many teeth to draw on each draw. Default: 15. Minimum 7, must be odd.
-wireframe
Render in wireframe instead of solid.
-fps
Display the current frame rate, CPU load, and polygon count.

Environment

DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

Author

Jamie Zawinski.