onscripter — NScripter-compatible visual novel games engine
Synopsis
onscripter [option ...]
Description
This manual page documents briefly the onscripter command.
This manual page was written for the Debian distribution
because the original program does not have a manual page.
onscripter is a program that implements
the visual novel games engine NScripter. It is able to run Japanese
(Shift-JIS encoding) games.
onscripter-1byte is built in order to play
English games by forcing 1-byte mode.
Options
These programs follow the usual GNU command line syntax,
with long options starting with two dashes (`-'). A summary of
options is included below.
- --cdaudio
- Use CD audio if available.
- --cdnumber no
- Choose the CD-ROM drive number.
- -f file --font file
- Set a TTF font file.
- --registry file
- Set a registry file.
- --dll file
- Set a dll file.
- -r path --root path
- Set the root path to the archives.
- --fullscreen
- Start in fullscreen mode.
- --window
- Start in window mode.
- --force-button-shortcut
- Ignore useescspc and getenter command.
- --enable-wheeldown-advance
- Advance the text on mouse wheeldown event.
- --disable-rescale
- Do not rescale the images in the archives when compiled with -DPDA.
- --edit
- Enable editing the volumes and the variables when 'z' is pressed.
- --key-exe file
- Set a file (*.EXE) that includes a key table.
- -h --help
- Show summary of options.
- -v --version
- Show version of program.
Example
After decompressing the game data directory, we call it /path/foo for convient, please use the follow command to perform the game:
onscripter -r /path/foo
If the game is not containing default.ttf, we can use -f to assign one as following:
onscripter -r /path/foo -f /usr/share/fonts/truetype/vlgothic/VL-Gothic-Regular.ttf