providence — eye in glory screenhack

Synopsis

providence [-display host:display.screen] [-window] [-root]
 [-install] [-visual visual] [-delay microseconds] [-wireframe] [-fps]

Description

The providence code displays an eye, shrouded in glory, set upon the base of a pyramid.

Options

providence accepts the following options:
-window
Draw on a newly-created window. This is the default.
-root
Draw on the root window.
-install
Install a private colormap for the window.
-eye
Draw an eye/$.
-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-wireframe
Render in wireframe (with hidden line removal) instead of as textured solids.
-fps
Display the current frame rate, CPU load, and polygon count.

Environment

DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

Author

Blair Tennessy <tennessy@cs.ubc.ca>, 11-May-2004.