pulsar — intersecting planes, alpha blending, fog, and textures.
Synopsis
pulsar [-display host:display.screen] [-visual visual] [-window] [-root] [-no-light] [-wire] [-delay number] [-quads number] [-image file] [-light] [-fog] [-texture] [-mipmap] [-no-blend] [-antialias] [-texture_quality] [-do_depth] [-fps]Description
Draws some intersecting planes, making use of alpha blending, fog, textures, and mipmaps, plus a ``frames per second'' meter so that you can tell how fast your graphics card is... Requires OpenGL.Options
- -visual visual
- Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -light | -no-light
- Use Flat Coloring.
- -wire
- Render in wireframe instead of solid.
- -delay number
- Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
- -image file
- The texture map to use.
- -quads number
- Quad Count. 1 - 50. Default: 5.
- -light | -no-light
- Whether to enable lighting.
- -fog | -no-fog
- Whether to enable fog.
- -texture | -no-texture
- Whether to enable texturing.
- -mipmap | -no-mipmap
- Whether to enable texture mipmaps.
- -blend | -no-blend
- Whether to enable blending.
- -antialias | -no-antialias
- Whether to anti-alias lines.
- -texture_quality | -no-texture_quality
- Whether to enable texture filtering.
- -do_depth | -no-do_depth
- Whether to enable depth buffer.
- -fps
- Display the current frame rate, CPU load, and polygon count.
Environment
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.