ripples — interference patterns.


ripples [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-duration secs] [-rate number] [-fluidity number] [-light number] [-water] [-stir] [-oily] [-grayscale] [-colors number] [-no-shm] [-fps]


This draws rippling interference patterns like splashing water. With the -water option, it manipulates your desktop image to look like something is dripping into it.


-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
Draw on a newly-created window. This is the default.
Draw on the root window.
-delay number
Per-frame delay, in microseconds. Default: 50000 (0.05 seconds.).
-duration seconds
How long to run before loading a new image. Default 120 seconds.
-rate number
Drizzle. 1 - 100. Default: 5.
-fluidity number
Small Drops. 0 - 16. Default: 6.
-light number
Lighting Effect. 0 - 8. Default: 0.
-water | -no-water
Grab Screen Image. Boolean.
-stir | -no-stir
Moving Splashes. Boolean.
-oily | -no-oily
Psychedelic Colors. Boolean.
Convert the screen image to grayscale. Ignored if we don't grab the screen image or if our screen doesn't have enough color depth.
-colors number
Colors Two. Default: 200.
-shm | -no-shm
Use Shared Memory. Boolean.
Display the current frame rate and CPU load.


to get the default host and display number.
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.


Tom Hammersley.