running-bear — The launcher for games made with the Bear Engine.
Synopsis
running-bear --data-path=path ... --item-library=path ... --start-level=path [-h] [--log-concise] [--log-file=file] [--log-level=string] [--log-uniq] [-v] [--active-area=integer] [--fullscreen | --windowed ] [--game-name=string] [--game-var-assignment=character] [--screen-height=integer] [--screen-width=integer] [--set-game-var-bool=name=value ...] [--set-game-var-int=name=value ...] [--set-game-var-real=name=value ...] [--set-game-var-string=name=value ...] [--set-game-var-uint=name=value ...] --stats-destination=url
Description
This program is a launcher for games made with the Bear Engine.
Options
The following options can be passed to the program:
- --active-area=integer
 - The margin around the camera in which we check for activity.
 - --data-path=path
 - Path to the directory containing the data of the game. When a file is required during the game, the paths are explored from the last one on the command line toward the first one.
 - --fullscreen
 - Run the game in fullscreen mode.
 - --game-name=string
 - The name of the game.
 - --game-var-assignment=character
 - Change the delimiter used in --set-game-var-"type" to separate the name and the value of the variable.
 - -h, --help
 - Show summary of options.
 - --item-library=path
 - Path to a library containing items for the game.
 - --log-concise
 - Do not display log messages that have recently been displayed.
 - --log-file=file
 - Write log output in "file".
 - --log-level=string
 - Output log messages up to a given level, among "error", "warning" and "verbose".
 - --log-uniq
 - Do not display the same log message successively.
 - --screen-height=integer
 - The height of the screen
 - --screen-width=integer
 - The width of the screen.
 - --set-game-var-bool=name=value
 - Set the value of a boolean game variable.
 - --set-game-var-int=name=value
 - Set the value of an integer game variable.
 - --set-game-var-real=name=value
 - Set the value of a real number game variable.
 - --set-game-var-string=name=value
 - Set the value of a string game variable.
 - --set-game-var-uint=name=value
 - Set the value of a non negative integer game variable.
 - --start-level=string
 - The path to the first level to run, relatively to the data paths.
 - --stats-destination=url
 - Set the value of the destination to which game statistics are sent.
 - -v, --version
 - Print the version of the engine and exit.
 - --windowed
 - Run the game in a window.