sballs — draws balls spinning like crazy in GL

Synopsis

sballs [-display host:display.screen] [-window] [-root] [-visual visual] [-delay microseconds] [-object object_number] [-cycles sphere_speed] [-size viewport_size] [-texture] [-no-texture] [-wireframe] [-no-wireframe] [-trackmouse] [-no-trackmouse] [-fps]

Description

The sballs program draws an animation of balls spinning like crazy in GL.

Options

sballs accepts the following options:
-window
Draw on a newly-created window. This is the default.
-root
Draw on the root window.
-install
Install a private colormap for the window.
-visual visual
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
-fps
Display the current frame rate, CPU load, and polygon count.
-object object_number
Specify how the spheres are grouped (forming an object). Objects are:
1
tetrahedron
2
cube. This is the default.
3
octahedron
4
dodecahedron
5
icosahedron
6
plane
7
pyramid
8
star
-size viewport_size
Viewport of GL scene is specified size if greater than 32 and less than screensize. Default value is 0, meaning full screensize.
-texture
Show a textured background and spheres. This is the default.
-no-texture
Disables texturing the animation.
-trackmouse
Let the mouse be a joystick to change the view of the animation. This implies -no-wander.
-no-trackmouse
Disables mouse tracking. This is the default.
-wire
Draw a wireframe rendition of the spheres.

Environment

DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

Author

Mustata Bogdan (LoneRunner) <lonerunner@planetquake.com> Eric Lassauge <lassauge@users.sourceforge.net>