superquadrics — morphing 3d shapes.
Synopsis
superquadrics [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-spinspeed number] [-count number] [-cycles number] [-wireframe] [-fps]Description
Ed Mackey reports that he wrote the first version of this program in BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. Now it is GL and has specular reflections.Options
- -visual visual
 - Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
 - -window
 - Draw on a newly-created window. This is the default.
 - -root
 - Draw on the root window.
 - -delay number
 - Per-frame delay, in microseconds. Default: 40000 (0.04 seconds.).
 - -spinspeed number
 - 0.1 - 15.0. Default: 5.0.
 - -count number
 - 0 - 100. Default: 25.
 - -cycles number
 - 0 - 100. Default: 40.
 - -wireframe
 - Render in wireframe instead of solid.
 - -fps
 - Display the current frame rate, CPU load, and polygon count.
 
Environment
- DISPLAY
 - to get the default host and display number.
 - XENVIRONMENT
 - to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.