superquadrics — morphing 3d shapes.
Synopsis
superquadrics [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-spinspeed number] [-count number] [-cycles number] [-wireframe] [-fps]Description
Ed Mackey reports that he wrote the first version of this program in BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. Now it is GL and has specular reflections.Options
- -visual visual
- Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -delay number
- Per-frame delay, in microseconds. Default: 40000 (0.04 seconds.).
- -spinspeed number
- 0.1 - 15.0. Default: 5.0.
- -count number
- 0 - 100. Default: 25.
- -cycles number
- 0 - 100. Default: 40.
- -wireframe
- Render in wireframe instead of solid.
- -fps
- Display the current frame rate, CPU load, and polygon count.
Environment
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.