supertux2 — preview release of SuperTux Milestone 2, a classic style 2D platform game
Synopsis
supertux2 [options]supertux2 [options] level.stl
supertux2 [options] worldmap.stwm
Description
SuperTux is a classic style 2D platform game. Run and jump through multiple worlds, fighting off enemies by jumping on them, bumping them from below or tossing objects at them, grabbing power-ups and other stuff on the way.Options
These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below.- -f, --fullscreen
 - Run in fullscreen mode
 - -w, --window
 - Run in window mode
 - -g, --geometry WIDTHxHEIGHT
 - Run SuperTux in given resolution (eg. -g 800x600)
 - -a, --aspect WIDTH:HEIGHT
 - Run SuperTux with given aspect ratio (eg. -a 4:3)
 - -d, --default
 - Reset video settings to default values (-g 800x600 -a auto -w)
 - --renderer RENDERER
 - Render the game using the specified video renderer. Valid values are sdl, opengl, and auto (the default).
 - --disable-sfx
 - Disable sound effects
 - --disable-music
 - Disable music
 - --help
 - Show this help message
 - --version
 - Display SuperTux version and quit
 - --console
 - Enable ingame scripting console
 - --noconsole
 - Disable ingame scripting console
 - --show-fps
 - Display framerate in levels
 - --no-show-fps
 - Do not display framerate in levels
 - --record-demo FILE LEVEL
 - Record a demo to FILE
 - --play-demo FILE LEVEL
 - Play a recorded demo
 
Environment
- SUPERTUX_LANG
 - Overrides locale detection and forces locale to given value, e.g. "de_DE".
 
Files
- ~/.supertux2
 - Contains configuration and savegames. Also acts as an overlay of the SuperTux game data path: Files placed here, as well as contents of Zip archives in this directory, will override or supplement game data files.
 
Examples
To play level /tmp/mylevel.stl in a window of size 800x600, run the program like this:- supertux2 --window --geometry 800x600 /tmp/mylevel.stl
 
To play a previously recorded demo /tmp/mylevel.demo of level /tmp/mylevel.stl, run SuperTux like this:
- supertux2 --play-demo /tmp/mylevel.demo /tmp/mylevel.stl
 
Custom-made levels can be conveniently stored in the overlay data folder.
- ~/.supertux2/levels/sample_collection/level01.stl
 - 
(supertux-level (version 2) (name (_ "Sample Level")) (author "Myself") ...
 
Make sure to also create an "info" file, so the collection will be recognized by SuperTux.
- ~/.supertux2/levels/sample_collection/info
 - 
;SuperTux-Level-Subset (supertux-level-subset (title "Sample Collection") (description "") )
 
For easier distribution, the level collection can be bundled in a Zip archive.
- ~/.supertux2/sample_collection.zip
 - 
levels/sample_collection/info levels/sample_collection/level01.stl ...