tremulous — Tremulous


tremulous [-h|--help] [-q|--quiet] [+set option value]...


This manual page documents briefly the tremulous command.

tremulous is the Tremulous client. It is a multiplayer network game.


Options passed to the wrapper script:
-h, --help
Display a short help summary
-q, --quiet
Disable all console output

Options passed to the Tremulous binary by the +set parameter
(Note that this is not a full list!)

cg_drawFPS <bool>

cg_drawTeamOverlay <bool>

cg_fov <value>

cg_lagometer <bool>

cg_shadows <bool>

cg_thirdPerson <bool>

cg_thirdPersonAngle <value>

cg_thirdPersonRange <value>

cg_zoomfov <value>

cl_mouseAccel <bool>

com_blood <bool>

com_hunkMegs <value>

com_maxfps <value>

com_soundMegs <value>

com_zoneMegs <value>

fs_basepath <string>

fs_game <string>

r_allowExtensions <bool>

r_allowSoftwareGL <bool>

r_customheight <value>
(Requires +set r_mode -1)
r_customwidth <value>
(Requires +set r_mode -1)

r_dynamiclight <bool>

r_ext_compress_textures <bool>

r_ext_compressed_textures <bool>

r_fullscreen <bool>

r_ignoreGLErrors <bool>

r_mode <value>

For a full list of available options, have a look at the original game manual found on your Tremulous CD-ROM.


The Tremulous client was originally written by id Software, Inc. and is now maintained by the Tremulous team.

This manual page was written by Bruno "Fuddl" Kleinert <> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation.

On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL.