tremulous-server — Tremulous dedicated server


tremulous-server [-h|--help] [+set option value]...


This manual page documents briefly the tremulous-server command.

tremulous-server is the dedicated network server for Tremulous.


Options passed to the wrapper script:
-h, --help
Display a short help summary

Options passed to the Tremulous server binary by the +set parameter
(Note that this is not a full list!)

capturelimit <value>

dedicated <bool>

fraglimit <value>

fs_basepath <string>

fs_game <value>

g_allowVote <bool>

g_banIPs <IP address>

g_doWarmup <bool>

g_friendlyFire <bool>

g_gametype <bool>

g_gravity <value>

g_inactivity <value>

g_maxGameClients <value>

g_motd <string>

g_needpass <bool>

g_password <string>

g_quadfactor <value>

g_weaponrespawn <value>

net_ip <IP adress>

net_port <value>

net_qport <value>

nextmap <string>

sv_allowDownload <bool>

sv_floodProtect <bool>

sv_fps <value>

sv_hostname <string>

sv_maxclients <value>

sv_maxPing <value> (Measurd in milliseconds)

sv_minPing <value> (Measurd in milliseconds)

sv_pure <bool>

timelimit <value> (Measured in minutes)


The Tremulous dedicated server was originally written by id Software, Inc. and is now maintained by the team.

This manual page was written by Bruno "Fuddl" Kleinert <> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation.

On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL.