tremulous-server — Tremulous dedicated server

Synopsis

tremulous-server [-h|--help] [+set option value]...

Description

This manual page documents briefly the tremulous-server command.

tremulous-server is the dedicated network server for Tremulous.

Options

Options passed to the wrapper script:
-h, --help
Display a short help summary

Options passed to the Tremulous server binary by the +set parameter
(Note that this is not a full list!)

capturelimit <value>

dedicated <bool>

fraglimit <value>

fs_basepath <string>

fs_game <value>

g_allowVote <bool>

g_banIPs <IP address>

g_doWarmup <bool>

g_friendlyFire <bool>

g_gametype <bool>

g_gravity <value>

g_inactivity <value>

g_maxGameClients <value>

g_motd <string>

g_needpass <bool>

g_password <string>

g_quadfactor <value>

g_weaponrespawn <value>

net_ip <IP adress>

net_port <value>

net_qport <value>

nextmap <string>

sv_allowDownload <bool>

sv_floodProtect <bool>

sv_fps <value>

sv_hostname <string>

sv_maxclients <value>

sv_maxPing <value> (Measurd in milliseconds)

sv_minPing <value> (Measurd in milliseconds)

sv_pure <bool>

timelimit <value> (Measured in minutes)

Authors

The Tremulous dedicated server was originally written by id Software, Inc. and is now maintained by the icculus.org team.

This manual page was written by Bruno "Fuddl" Kleinert <fuddl@gmx.de> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation.

On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL.