using — G3D Model editor for the popular 3D realtime strategy game
Description
Using wxWidgets version [3.0.2.0]megaglest_g3dviewer v3.12.0, [Using wxWidgets 3.0.2] usage:
megaglest_g3dviewer [G3D FILE]
Displays glest 3D-models and unit/projectile/splash particle systems. rotate with left mouse button, zoom with right mouse button or mousewheel. Use ctrl to load more than one particle system. Press R to restart particles, this also reloads all files if they are changed.
optionally you may use any of the following: Parameter: Description: ---------------------- ------------ --help displays this help text. --load-unit=,x/
- Auto load the unit / skill information specified
- in path/filename x Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: example:
- megaglest_g3dviewer --load-unit=,techs//megapack/factions/tech/units/battle_machine,attack_skill,stop_skill
--load-model=,x/ Auto load the model specified in path/filename x
- Where x is a g3d filename to load:
- example:
- megaglest_g3dviewer --load-model=,techs//megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
--load-model-animation-value=,x/ Animation value when loading a model
- Where x is a decimal value from -1.0 to 1.0:
- example:
- megaglest_g3dviewer --load-model-animation-value=,0/.5
--auto-screenshot=,x/
- Automatically takes a screenshot of the items you
- are loading. Where x is a comma-delimited list of one or more
- of the optional settings:
- transparent, enable_grid, enable_wireframe, enable_normals, disable_grid, disable_wireframe, disable_normals, saveas-<filename>, resize-wxh example:
- megaglest_g3dviewer --auto-screenshot=,transparent/,disable_grid,saveas-test.png,resize-800x600 --load-model=,techs//megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
--load-particle=,x/
- Auto load the particle specified in path/filename x
- Where x is a Particle XML filename to load: example:
- megaglest_g3dviewer --load-particle=,techs//megapack/factions/persian/units/genie/glow_particles.xml
--load-projectile-particle=,x/
- Auto load the projectile particle specified in
- path/filename x Where x is a Projectile Particle Definition XML
- filename to load:
- example:
- megaglest_g3dviewer --load-projectile-particle=,techs//megapack/factions/persian/units/genie/particle_proj.xml
--load-splash-particle=,x/
- Auto load the splash particle specified in
- path/filename x Where x is a Splash Particle Definition XML
- filename to load:
- example:
- megaglest_g3dviewer --load-splash-particle=,techs//megapack/factions/persian/units/genie/particle_splash.xml
--load-particle-loop-value=,x/
- Particle loop value when loading one or more
- particles Where x is an integer value from 1 to particle count: example:
- megaglest_g3dviewer --load-particle-loop-value=,25/
--zoom-value=,x/ Zoom value when loading a model
- Where x is a decimal value from 0.1 to 10.0:
- example:
- megaglest_g3dviewer --zoom-value=,4/.2
--rotate-x-value=,x/ X Coordinate Rotation value when loading a model
- Where x is a decimal value from -10.0 to 10.0:
- example:
- megaglest_g3dviewer --rotate-x-value=,2/.2
--rotate-y-value=,x/ Y Coordinate Rotation value when loading a model
- Where x is a decimal value from -10.0 to 10.0:
- example:
- megaglest_g3dviewer --rotate-y-value=,2/.2
--screenshot-format=,x/ Specify which image format to use for screenshots.
- Where x is one of the following supported formats
- png,jpg,tga,bmp *NOTE: png is the default (and supports transparency) example:
- megaglest_g3dviewer --screenshot-format=,jpg/
Invalid argument: --version
megaglest_g3dviewer v3.12.0, [Using wxWidgets 3.0.2] usage:
megaglest_g3dviewer [G3D FILE]
Displays glest 3D-models and unit/projectile/splash particle systems. rotate with left mouse button, zoom with right mouse button or mousewheel. Use ctrl to load more than one particle system. Press R to restart particles, this also reloads all files if they are changed.
optionally you may use any of the following: Parameter: Description: ---------------------- ------------ --help displays this help text. --load-unit=,x/
- Auto load the unit / skill information specified
- in path/filename x Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: example:
- megaglest_g3dviewer --load-unit=,techs//megapack/factions/tech/units/battle_machine,attack_skill,stop_skill
--load-model=,x/ Auto load the model specified in path/filename x
- Where x is a g3d filename to load:
- example:
- megaglest_g3dviewer --load-model=,techs//megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
--load-model-animation-value=,x/ Animation value when loading a model
- Where x is a decimal value from -1.0 to 1.0:
- example:
- megaglest_g3dviewer --load-model-animation-value=,0/.5
--auto-screenshot=,x/
- Automatically takes a screenshot of the items you
- are loading. Where x is a comma-delimited list of one or more
- of the optional settings:
- transparent, enable_grid, enable_wireframe, enable_normals, disable_grid, disable_wireframe, disable_normals, saveas-<filename>, resize-wxh example:
- megaglest_g3dviewer --auto-screenshot=,transparent/,disable_grid,saveas-test.png,resize-800x600 --load-model=,techs//megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d
--load-particle=,x/
- Auto load the particle specified in path/filename x
- Where x is a Particle XML filename to load: example:
- megaglest_g3dviewer --load-particle=,techs//megapack/factions/persian/units/genie/glow_particles.xml
--load-projectile-particle=,x/
- Auto load the projectile particle specified in
- path/filename x Where x is a Projectile Particle Definition XML
- filename to load:
- example:
- megaglest_g3dviewer --load-projectile-particle=,techs//megapack/factions/persian/units/genie/particle_proj.xml
--load-splash-particle=,x/
- Auto load the splash particle specified in
- path/filename x Where x is a Splash Particle Definition XML
- filename to load:
- example:
- megaglest_g3dviewer --load-splash-particle=,techs//megapack/factions/persian/units/genie/particle_splash.xml
--load-particle-loop-value=,x/
- Particle loop value when loading one or more
- particles Where x is an integer value from 1 to particle count: example:
- megaglest_g3dviewer --load-particle-loop-value=,25/
--zoom-value=,x/ Zoom value when loading a model
- Where x is a decimal value from 0.1 to 10.0:
- example:
- megaglest_g3dviewer --zoom-value=,4/.2
--rotate-x-value=,x/ X Coordinate Rotation value when loading a model
- Where x is a decimal value from -10.0 to 10.0:
- example:
- megaglest_g3dviewer --rotate-x-value=,2/.2
--rotate-y-value=,x/ Y Coordinate Rotation value when loading a model
- Where x is a decimal value from -10.0 to 10.0:
- example:
- megaglest_g3dviewer --rotate-y-value=,2/.2
--screenshot-format=,x/ Specify which image format to use for screenshots.
- Where x is one of the following supported formats
- png,jpg,tga,bmp *NOTE: png is the default (and supports transparency) example:
-
megaglest_g3dviewer --screenshot-format=,jpg/